Uncharted 4 A Thief’s End developers dropped the delay bomb on millions of fans who have been pretty patient with the title all along, however, they seem to be putting that additional time to good use; developers are focusing on massive testing and things “no one has ever done before.”
The developers were in the Operation Supply Drop 2015 livestream where some interesting details were shared through a Q&A session.
So firstly, we were told that the testing team for the game already had around 40 people, and that the developers were looking to hire around 20 more!
This evidences how much they are prioritising a well tested game with as little loose ends as possible. If you are interested in becoming a tester for them, here’s the link to the job opening.
Andrew Maximov, the environment artist for the game was discussing the kind of a job he has with Naughty Dog specially in connection with Uncharted 4 A Thief’s End where he teased that they are aiming at reaching points that no one has done before.
We know Naughty Dog for being such a studio thanks to The Last of Us, but Uncharted 4 appears to be taking things “up a notch,” in Maximov’s words:
It’s always like how can we step it up a notch, how can we do it the way no one has ever done before, what can we do that no one has ever done before. And that’s I think the most fun part of my job. It’s coming in every day and knowing that the challenges we’re going to be solving, probably no one has ever solved before, and that’s really cool.
Sadly, he didn’t indulge in details regarding the exact nature the things he is referring to in the context of the upcoming title, but I guess we will find out soon enough.
Uncharted 4 A Thief’s End, a PlayStation 4 exclusive, is now scheduled to arrive in the first half of 2016.