Just days ago Valve shared a post on Steam which created a lot of buzz around the internet. Especially, in the modding community. The company said that they are introducing paid mods in the Skyrim’s Steam Workshop.
They gave modders an option to sell their mods for a price. This enraged fans as they not only opposed this decision but even started a petition on Change.Org.
Thankfully, fans will be happy to know that Valve and Bethesda have decided to change their decision. The news was announced on Steam by a Valve rep saying:
we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop. We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there’s a useful feature somewhere here.
They sure did miss the mark, they were way-off.
The funny thing is that Bethesda believed they are making changes according to the needs of the Skyrim community. However, the community was more than clear in letting them know what they do and don’t want.
On the other hand, Valve clarified their intentions by saying they wanted to give modders an option to work full time on their mods. Developers would have also provided better support to the modding communities.
In the end they said they realize it was an uncharted territory and they didn’t know what they were doing. You can read the full post at the link given up.