Xenoblade Chronicles X was one of the highlights of the recently held Nintendo Direct broadcast. The developers not only shared a lot about where the game is set, but also reiterated that it is going to be five times as big as its predecessor.
That is not the best part though; the best part is that the entire world will be divided in five continents of of which are going to be accessible from the beginning of the game!
Of course there is the issue of higher levels of difficulty; for instance, there could be some regions in the world where the enemies are too tough for you to face at the start of your game. In these cases you will have to first get yourself progressed enough to be able to take them on and then visit those regions.
The game itself will set no bar though.
That being said, the western release of Xenoblade Chronicles X is also getting localized names of all the locations featured in the game. Some of the locations discussed were Noctilum, Oblivia, Sylvalum, and Cauldros.
You start the game from Primordia and go on to the forests of Noctilum; then comes Oblivia with its wastelands and valleys, Sylvalum with its white trees and impressive skies. Cauldros aka the continent of Black Steel on the other hand is filled with lava and fire.
Xenoblade Chronicles X is being developed exclusively for Wii U by Monolith Soft; it is going to be released in Japan on April 29, 2015 but the western region doesn’t have a release date yet.