SCE Worldwide Studios President Shuhei Yoshida is confident that Project Morpheus will become more for the PlayStation 4 than just a technology to enhance gaming experience.
In an interview with Official PlayStation Magazine UK, Yoshida said that Sony’s virtual reality will “definitely broaden in terms of its use.”
“Gaming is just the start,” he said when speaking about the interaction between the VR headset and the PlayStation 4. “Already we’ve been asked to support other industries, but we can’t say yes to everyone. We’re focusing on making VR work with games and with our existing partners.”
He then went on to mention that the technology works “very tightly” with the PlayStation 4. It’s smooth integration is one of the major reasons that Morpheus is able to achieve 120Hz and less than 18ms latency. “We control everything. The use of Morpheus with PS4 will become much broader.”
When asked about the biggest challenge Sony will be facing for its VR program, Yoshida said that it will be getting the people to experience it.
“Unless you experience it, you don’t know what you’re missing. So that’s the challenge. Having many companies like Oculus trying it out is a great thing. We’re helping each other to get more people to experience VR, so it’s benefiting everyone.”
Virtual Reality is definitely the future of video games. By next year we’ll know for a fact just how it manages to change the face of gaming.