At one point, Nintendo was working on an in-game voice chat system for its upcoming colorful third-person shooter Splatoon. However, it soon dropped the idea because it believed it would cause a negative impact on the game’s experience considering the rampant toxic behavior of players in online games.
Speaking with Edge, co-director Yusuke Amano stated that the game will never get a voice chat feature. The
“This is coming from personal experience,” Amano said. “When I played online games, I didn’t like the negativity I got and people telling me, ‘You’re crap. Go away.’ So we wanted to focus on the positive aspects of online gaming.”
In-game voice chat systems are helpful, specially in cooperative shooters, where players can coordinate between them to plan attacks and strategies. Amano admitted that not having it in Splatoon would limit the game’s competitive aspect, but Nintendo would rather have a safe and clean environment for players to play in.
Splatoon is scheduled for a release on the Wii U on May 28 in Japan and a day later in the rest of the world. Players are armed with ink guns that shoot different colors of ink on the battlefield. Corresponding colored players can swim through their ink splashes to hide from enemies, with increased movement speed. The aim is to cover as much of the map with ink as possible to gain the maximum advantage over the other team.