Naughty Dog is assembling all available tools to make Uncharted 4: A Thief’s End a stellar entry in the series. The studio is now looking to borrow the flashlight technology from its smash hit The Last of Us, to light up the way for Nathan Drake.
In a recent interview with Spanish site HobbyConsolas, Lead Designer Ricky Cambier explained how there will be various scenarios that will utilize the flashlight, but always in relation to the story. He hinted that several “mysteries of the island” will only be discovered in darkened places.
Areas that the flashlight will allow you to explore. Designer Kurt Margenau pitched in that the technology from The Last of Us will allow Uncharted 4 to look even more impressive.
“The good thing about the flashlight technology that we already used in The Last of Us is that, even though you’re entering a dark area, it’s not actually dark once you use the flashlight, and this creates a balance of sorts.
Whenever we introduce new mechanics, we try to make it as efficient as possible in order to expand the game as a whole.” He went on to mention how its usage in solving puzzles will highlight important aspects in the environment, something that will help players “feel part of the world.”
Uncharted 4: A Thief’s End is in development exclusively for the PlayStation 4. While it’s expected to release later this year, there’s still the chance of it getting pushed back to 2016 if the developers need more time in polishing its features.