The Legend of Zelda Majora’s Mask 3D was released to Nintendo 3DS only a couple of days ago. So I am sure you people will be fairly busy with revisiting the places and the missions that we all loved in the past. However, this doesn’t mean you don’t care about the future of the series, right?
Director and producer of the series, Eiji Aonuma has a handful of things to share with you on that front.
Firstly, he gave us a good news. If there have been things that you loved or hated in the previous games – and if there are ideas in your mind related to the future – your word is really going to count. Aonuma says games in the future will be based on user demand:
As far as what games might be remade in the future? I think that we always pay a lot of attention to user demand to see what sort of things people are talking about.
You would have wondered, while playing Majora’s Mask 3D that this game would have done great with Amiibo support (especially after seeing the Skull Kid figurine), but Aonuma says that since it is just a remake, they “didn’t have the opportunity to build the kind of gameplay that would connect to using an Amiibo.”
So “ultimately, and unfortunately, [they] had to back off of that idea.”
On the other hand, the future games in the series will most definitely have the support since Aonuma says he really wants to do something like that in the future.
Lastly, one feature that is bound to return to the games in the future is time manipulation:
One particular game element, being able to slow down the passage of time, I think that’s something that we may be able to revisit in the future. But if we were to do so, it would have to to be implemented in a different way. It would have to be different to be meaningful. So that’s something you might see again in the future.
So, do you like the sound of that? On a side note, which parts of The Legend of Zelda Majora’s Mask 3D would you like