OpenGL is nothing new to any gamer out there – it has been powering up some of the finest video games in industry for over a decade.
Now it appears like the successor to OpenGL is set to be revealed during the Game Developers Conference 2015 on Mar. 5, 2015 in San Francisco, California.
The panel, titled as “glNext: The Future of High Performance Graphics (Presented by Valve),” features several engineers and developers from Epic Games, Electronic Arts, Valve, Unity, Oxide, and many more to reveal Khronos’ glNext initiative, “the upcoming cross-platform graphics API designed for modern programming techniques and processors.”
It is being reported that the panel will present a breakdown of the new API in addition to showing off various live demos of several applications running on glNext drivers and hardware:
A cross-platform graphics API designed for modern programming techniques and processors, OpenGL successor glNext is designed to be a top choice for developers seeking peak performance in their applications going forward.
At GDC, the panel of engineers will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.
GDC 2015 is scheduled to take place from March 2-6 at Moscone Center in San Francisco, California. For more information, you can check out the show’s official weblog.
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