People who have been following the development of Monster Hunter 4 Ultimate must have wondered why the developers decided to go with just a Nintendo 3DS version of the game.
Since Monster Hunter 3 Ultimate was released for both 3DS and Wii U (albeit later), the absence of Wii U has been felt by some of the gamers who prefer the home console of Nintendo.
The same question was raised in a recent interview with executive producer Ryozo Tsujimoto and creative director Kaname Fujioka from Capcom.
According to Tsujimoto, the reason for releasing the game as a 3DS exclusive was that it had all the primary features they wanted to include. In other words, there was no additional benefit of making a Wii U version:
One of the key features of the Wii U version was online multiplayer, and this time we have been able to implement online multiplayer on the 3DS so you can play local matches when you’re out and about or when you have a Wi-Fi connection you can play online, so we felt that the 3DS version was complete as it was with this feature set.
Well, all that reasoning is justified but I am sure one of the reasons why they are not making an effort for the Wii U is the massive difference between the user base on each. After all, 3DS has sold more than six times as much as the Wii U.
Monster Hunter 4 Ultimate was released in Japan on October 11, 2014 under the title Monster Hunter 4G. Now it is slated for release in North America and the European Union on February 13, 2015.
Are you a Monster Hunter fan? Will you purchase the game on Nintendo 3DS or you wish that the developers had still released a Wii U version?