H1Z1 was being anticipated by a lot of fans around the world. The game went into early access just a couple days ago, but numerous fans were having issues with connectivity and stability of the game, which made the experience a total disappointment.
On top of that, H1Z1 came under fire for its paid airdrops which fans criticized a lot. In an attempt to calm things down, senior game designer Adam Clegg came forward and apologized to fans over the whole situation.
Previously, in a stream, Adam Clegg stated that players won’t be able to buy weapons or ammo and will have to look for them in the open world of H1Z1.
As we now know, that isn’t the case as players can call-in paid airdrops for such items. In his statement, Adam Clegg told fans what happened and how what he said was misleading.
..But sometimes things get said without completely thinking about what you are saying 100% through. H1Z1 is a massive game with a lot of systems, some of which we were tuning every day and finishing last minute. When I said you can’t buy any guns or ammo, I completely disregarded the possibility of airdrops and meant that you can’t buy a gun or ammo and have it go into your starting loadout, or your loadout immediately like you were buying a gun from the gun store.
He noted that he understands how what he said at the time was “lying” to fans, so he apologized.
With that said, don’t think paid airdrops will be removed from the game. Because according to Clegg, “the dev team loves airdrops.”
However, they will be making some changes to the airdrop system in the near future, so everyone will get a fair shot at getting there hands on it. For example, airplanes will move even slower, packages falling from the plane will also get a speed drop and a “less accurate maximum drop radius.”
This means that even if a paid airdrop is called by someone, he won’t be getting it without a fight with others.