With two major Final Fantasy games lined up for both Xbox One and PlayStation 4 in 2015, director Hajime Tabata has been quite busy, but he still managed to find some time to share some exciting tidbits regarding both titles.
First, he discussed the upcoming port of Final Fantasy Type-0 HD, which he says is in the final stages of adjustment:
We’re in the final stages of adjustment, so there are things that are set and others we’re adjusting. With the characters, we’re adjusting the character models and textures so as to best capture the feel of the [PSP] originals.
He continued on to mention that the camera in Type-0 HD will be closer to the characters and growth balance will be adjusted among other additions.
Then he moves on to talk about the highly anticipated demo of Final Fantasy XV, where he teases that the demo will feature some content that will not be making its way to the final version.
We’re still not sure if we’ll have magic in the demo, but we’re planning to have combos, team-attacks, summoning, basically the whole complement of the battle system and even some things that aren’t even going to be in the final release.
Furthermore, Tabata claims that the episode Duscae demo of Final Fantasy XV has been in the constant stage of evolution since its reveal.
At first the idea was to center the demo around the places you can drive, but the focus shifted towards exploring by walking across the world map. We really want people to experience that along with the cycle of combat and returning to camp.
With the demo, Square Enix wants to give players an idea of what to expect from the final game and to show how vast the game’s world actually is.
You will be able to get your hands on Final Fantasy Type-0 HD on March 17, 2015, whereas Final Fantasy XV demo does not have a concrete release date just yet.