What if I told you matchmaking issues have delayed Spartan Strike? Don’t hate me, there’s nothing wrong with Spartan Strike (for now). What I meant was that issues with Halo: The Master Chief Collection have delayed Spartan Strike.
How? Let me explain. As you know Halo: The Master Chief Collection has been hit with a number of issues but the most concerning was matchmaking.
Almost every week, we see 343 releasing a new patch to deal with this issue. Due to that, 343 has decided to delay the Halo spin-off called Halo: Spartan Strike and have decided to focus all their attention of Halo: TMCC’s matchmaking problems.
343 announced Halo: Spartan Strike earlier this year. The game is a “touch-based top-down shooter”, planned for released on Windows 8, Windows Phone 8 and Valve’s Steam on December 12.
However, according to a post on Halo Waypoint, the game won’t be seeing the light of day until 2015.
While we’re excited about this all-new Halo experience, our commitment to resolving the current matchmaking issues in Halo: The Master Chief Collection remains the top priority. As a result, we have decided to move the release of Halo: Spartan Strike to early 2015.
Fall 2014 hasn’t been a good season for new game releases. Most of them suffered from issues but developers were able to fix them within a couple of weeks.
It’s surprising how 343 are still struggling to bring Halo: The Master Chief Collection up to par, not only in the matchmaking department but UI, custom games, party and more.
I wonder how long it will take to fix these problems. What do you think?