Blizzard Entertainment just recently released a new expansion for World of Warcraft that goes by the name of “Warlords of Draenor”. Even though Blizzard has a good track record for stable expansion releases, Warlords of Draenor suffered from issues immediately after its release.
Fans were obviously disappointed and some of them felt the need to report these problems. Not to Blizzard, but to BBC’s show Watchdog. In the show, they spoke with a player from UK named Luke.
The player discussed his disappointment and stated that he was expecting the expansion to ““finally going to revive the World of Warcraft because it has been dying for some time.”
I completely understand his frustration. The expansion was highly anticipated by numerous fans and they had issues logging in and queues kept “going up up and up.”
Luke explained that he waited for three hours but it still wouldn’t connect.
According to a report on Watchdog, all this could have been avoided. Blizzard announced the release date of this expansion around 8 months before launch, so they had enough time to upgrade their servers.
An IT expert by the name of Sean Murphy was also interviewed at the show. According to him:
“As soon as I got into the game it was just not playable, there were too many people trying to do the same thing, at the same time and in the same location.”
After this, they showed some footage of World of Warcraft running at 10Fps and its servers were not able to cope with all the actions.
It was also mentioned that Blizzard didn’t plan ahead and didn’t improve its service before the release of Warlords of Draenor.
Surely these type of situations shouldn’t be tolerated at all but something we have to keep in mind that during the time of release, WoW came under a DDoS attack – which I believe caused the majority of these issues, so it doesn’t seem fair to trash Blizzard without considering this fact. What do you think?