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Assassin’s Creed: Unity’s Third Patch Releases Tomorrow With Over 300 Fixes

A massive third patch will be rolling out tomorrow for Assassin’s Creed: Unity on the PlayStation 4. The Xbox One and PC versions will however, receive the new update later this week, which probably will be on the weekend.

Posting on its blog, Ubisoft mentioned that the third patch includes over three hundred fixes and is guaranteed to improve your experience. The update should improve frame rate issues a bit but will not fix it entirely. The developer has revealed it is currently working on a future patch that is going to be focused entirely on raising the frame-rates to respectable levels.

Below are just some of the changes included in the patch. For the full list, head over to Ubisoft forums to scroll through a long list of changes across all three platforms.

Judging from the changelog, players should definitely feel an improvement in their gameplay, which so far has been a pretty broken one with various bugs and glitches.

Stability and Performance

  • Fixed numerous random crashes in Campaign and Co-op modes
  • Fixed specific framerate drops
  • Improved task scheduling
  • Tweaked performance for Reach High Points (Synchronization)

Gameplay (Navigation, Fight and Stealth)

  • Fixed various navigation issues where players could get stuck
  • Fixed various haystack issues
  • Fixed various cover issues
  • Fixed various camera issues
  • Fixed various animation issues
  • Fixed various Booster issues

AI & Crowd

  • Fixed various animation issues
  • Fixed various detection issues
  • Fixed various crowd station issues (bonfires)

Matchmaking, Connectivity and Replication

  • Fixed various matchmaking issues
  • Fixed various host migration issues (hand-off occurs more smoothly)
  • Fixed join-in-progress issues
  • Fixed various replication issues between host and clients
  • Fixed various issues in the My Club menu

Menus and HUD

  • Fixed various menu issues and pop-up overlap issues
  • Fixed Mission objective & updating issues
  • Fixed issues in customization menu
  • Fixed some localization inconsistencies in menus
  • Fixed some issues in the credits

Mission Tweaks (Campaign, Co-op and Side Content)

  • Fixed various low-repro walkthrough breaks
  • Fixed various NPC navigation issues
  • Fixed inconsistencies in some missions

World and 3D

  • Adjusted various collisions and navigation mesh issues

Progression and Difficulty

  • Adjusted various Community Event rewards

PC Specific

  • Fixed saves corruptions in some cases
  • Fixed temporal blur for SLI
  • Fixed graphical corruptions in Character Customization menu
  • Fixed crash in Character Customization menu on controller autoswitch
  • Alt+Enter switch window modes correctly
  • NPC on side monitors shows correctly
  • Minor UI improvements