Nintendo has decided to not release any kind of Premium DLC for Super Smash Bros. on either the Wii U or 3DS, so as not to give its consumers the impression that it was deliberately holding back content for the game.
It’s almost a norm these days to hold back content. Nintendo’s statement does hold water and if they were to suddenly announce new DLC with the recent release of Super Smash Bros. U, it would had been normal for everyone to assume the company was purposely holding back content to coincide with the new game’s release.
“Creating a single fighter involves a huge investment, and we’ve already been giving it our all,” game designer Masahiro Sakurai told VideoGamer.
“And investing a lot of work in the characters currently available in the game and, I think it’s an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough by just looking at DLC itself.”
“In light of this, we always need to weigh up both sides of this topic and carefully consider whether it really is best to have DLC or not.” He continued saying that presenting DLC would be pretty exciting to users but at this moment that wouldn’t justify the “costs and criticisms.”
Nintendo announced last month that players who register both the Nintendo 3DS and Wii U versions of Super Smash Bros would receive Mewtwo as a free playable character in spring 2015.
Super Smash Bros. launches for Wii U on November 28.