Earlier in November, Nintendo revealed that they will be remaking the popular N64 title The Legend of Zelda: Majora’s Mask 3D for Nintendo 3DS.
Now, during an interview with Famitsu magazine, series producer Eiji Aonuma has shared some new details regarding the remake. First, he discusses how the idea of remake came into the discussion and why it was initially declined.
After releasing The Legend of Zelda: Ocarina of Time 3D for Nintendo 3DS, we were thinking about the next developments when Shigeru Miyamoto said that if we were to make a portable Majora’s Mask, it would be easier to play than the original version, especially since you could put it in sleep mode.
Personally speaking, I have some really troublesome memories from originally developing Majora’s Mask, and there were many things I would have liked to change if we were to ever do a remake, so at first I said ‘no!
Aonuma continued on to explain that he played the N64 version again and took into consideration what are things that he would like to change, then he greenlit the Majora’s Mask remake.
Moreover, he stated that the development of Ocarina of Time 3D was rushed because it had to be ready upon 3DS launch.
However, it is not the case with The Legend of Zelda: Majora’s Mask 3D, which is why developers will take their time to make sure that it lives up to the expectations.
When speaking of what will be new in the remake, Aunoma stated:
We didn’t make the game easier. There aren’t any extra hints thrown at you when you’re not sure what to do, but there are all kinds of other mechanisms in the system that I think you’ll notice. While I can’t say much about it… one thing – a boss fight has been changed.
Furthermore, he confirms that you will be able to fish in the upcoming version, as two fishing ponds have been added as well.
The Legend of Zelda: Majora’s Mask 3D is slated for release in spring of 2015.