Assassin’s Creed Rogue Crafting Recipes, Craftable Upgrades, Health, Ammo, Outfits

Assassin's Creed Rogue crafting recipes, craftable upgrades, health upgrades, ammo upgrades, ammo pouches upgrades and outfits.


Just like Hunting, Crafting also plays a huge part in Assassin’s Creed Rogue.

Crafting not only allows players to increase their ammo capacity but also to increase their efficiency, Shay’s health as well as the defense making survival much easier.

For more help on Assassin’s Creed: Rogue, read our Weapons Unlock, Hunting Animals Locations and Outfits Unlock Guide.

Assassin’s Creed Rogue Crafting

Our guide will help you figure out the required parts for each upgrade so that crafting can be a breeze.

Ammo Types

Berserk Dart
Darts fired from the air rifle that enrages enemies. One bone is required to craft.

Berserk Grenade
Explosive version of the dart that enrages multiple enemies at a time. Five bones are needed to craft.

Firecracker Dart
Distracts enemies away or lures them to a specific area. Requires one bone to craft.

Rope Dart
Pull enemies towards the player, hanging them if the player is above target. Requires one bone for crafting.

Shrapnel Grenade
Damages multiple targets in an area. Five bones are needed to craft.

Sleep Dart
Fired from air rifle to put enemies to sleep. Requires one bone to craft.

Sleep Grenade
Puts multiple enemies to sleep at once. Requires five bones to craft.

Ammo Efficiency Upgrades

Berserk Dart Efficiency I
Increases the duration of Berserk effect on targets. Requires 1x Beaver Pelt and 1x Gray Wolf Pelt.

Berserk Dark Efficiency II
Further increases the duration of Berserk effect. Requires 2x Black Wolf Pelt and 2x Killer Whale Skin.

Berserk Grenade Efficiency I
1x Fox Pelt and 1x Killer Whale Skin is required to craft to increase the area of effect for the Berserk Grenade.

Berserk Grenade Efficiency II
Further increases the area of effect of the Berserk Grenade at the cost of 2x Easter Elk Hide and 2x Narwhal Tusk.

Shrapnel Grenade Efficiency I
Increases the area of effect of the Shrapnel Grenades. Requires 1x Shark Skin and 1x Gray Wolf Pelt.

Shrapnel Grenade Efficiency II
Further increases the effect area of Shrapnel Grenades for 2x Black Bear Pelt and 2x Polar Bear Pelt.

Sleep Grenade Efficiency I
Increase the area of sleep grenades. Requires 1x Deer Hide and 1x Canadian Lynx Pelt.

Sleep Grenade Efficiency II
Further increases the area of effect of sleep grenades for 2x Arctic Hare Pelt and 2x Humpback Whale Skin.

Ammo Pouches

Air Rifle Darts Pouch I
Allows Shay to carry 5 more darts at the cost of 1x Deer Hide and 1x Arctic Hare Pelt.

Air Rifle Darts Pouch II
Further increases the air rifle dart pouch capacity to carry 5 more darts. Requires 2x Polar Bear Pelt and 2x Black Wolf Pelt.

Berserk Grenade Pouch I
Increases the maximum capacity of Berserk grenade pouch by 1 at the cost of 1x Black Bear Pelt and 1x Shark Skin.

Berserk Grenade Pouch II
Further increases the maximum capacity by 1. Requires 2x White Whale Skin and 2x Polar Bear Pelt to craft.

Pistol Holders
Allows Shay to carry 2 pistols. Requires 1x Eastern Elk Hide.

Pistol Ammo Pouch I
Allows Shay to carry 10 additional bullets. Requires 1x Deer Hide and 1x Beaver Pelt to craft.

Pistol Ammo Pouch II
Allows Shay to carry 10 additional bullets for 2x Fox Pelt and 2x Arctic Fox Pelt.

Rope Dart Pouch I
Allows Shay to carry 5 more rope darts for 1x Gray Wolf Pelt.

Rope Dart Pouch II
Allows carrying of 5 more rope darts. 2x Humpback Whale Skin and 2x Gray Wolf Pelt are required to craft.

Shrapnel Grenade Pouch I
Increases grenade capacity by 1 for 1x Humpback Whale Skin and 1x Black Bear Pelt.

Shrapnel Grenade Pouch II
Increases grenade capacity by one for 2x Narwhal Tusk and 2x Eastern Elk Hide.

Sleep Grenade Pouch I
Increases capacity of sleep grenades by 1 for 1x Killer Whale Skin and 1x Beaver Pelt.

Sleep Grenade Pouch II
Further increases grenade capacity by 1 for 2x Eastern Elk Hide and 2x Arctic Wolf Pelt.

Smoke Bomb Pouch I
Allows players to carry 5 more smoke bombs. 1x Arctic Fox Pelt and 1x Canadian Lynx Pelt is required.

Smoke Bomb Pouch II
Further increases smoke bomb capacity by 5 for 2x Arctic Wolf Pelt and 2x Easter Elk Hide.

Health Upgrades

Health Upgrade I
Increases Shay’s health by 25% for 2x Hare Pelt.

Health Upgrade II
Further increases Shay’s health by an additional 25% for 2x Arctic Hare Pelt and 2x Canadian Lynx Pelt.

Health Upgrade III
2x Gray Wolf Pelt and 2x Killer Whale Skin increase Shay’s health by an additional 25%.

Health Upgrade IV
Shay’s health is increased by an additional 25%. 2x Black Wolf Pelt and 2x Narwhal Tusk are required to craft.

Outfits

Hunter Outfit
Increases Shay’s stealth against animals. Requires Gray Wolf Pelt x2 and Arctic Wolf Pelt x3 for crafting.

Whaler Outfit
Requires Shark Skin x2 and Killer Whale Skin x2 for creation and grants increased harpoon damage.

Frontiersman Outfit
Requires 2x Black Wolf Pelt and 4x Black Bear Pelt for crafting.

Arctic Explorer Outfit
Requires 3x Polar Bear Pelt and 3x Narwhal Tusk to craft

Crafting Tips

If players are more interested in a stealth approach, they shouldn’t focus on Health Upgrades early in the game. Instead, their main focus should be increasing their pouch sizes as well as efficiency of various darts.

Those who prefer fighting over sneaking around should max out their health and bullet upgrades as soon as possible. Instead of focusing on darts, their crafting focus should be on Berserk and Shrapnel grenades.

While hunting for supplies is obviously cheaper, it can be very time consuming so if players have a lot of money to spare they can purchase rare hunting goods from shops instead of hunting for them.

When upgrading for sea hunts, increasing harpoon damage should be the first priority. This ensures that players are able to get easy kills in early game.

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