StarCraft II: Legacy of the Void is a Standalone Game

StarCraft II: Legacy of the Void will release as a standalone game, Blizzard announced today at Blizzcon 2014. This will come as good news for those who have yet to play the previous installments in the trilogy and want to jump straight ahead.

Game Director Dustin Browder was the one who confirmed that they wanted first-time players to dive into the new StarCraft game and hence StarCraft II: Legacy of the Void won’t be requiring you to own a copy of StarCraft II to play.

Players will now command the Protoss and work to reunite its scattered tribes. The developer has laid out an assortment of powerful weaponry for players to use, including the Spear of Adun, an ancient Archship that has the capabilities to destroy an entire enemy army.

“Legacy of the Void will deliver the quintessential StarCraft II experience,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment.

“The new single-player campaign will wrap up the massive story, and we’re excited to share new game modes that will open up different ways to play the game and additional units that will expand the rich strategic depth of StarCraft II multiplayer.”

The Archon Mode is a new co-op and PvP mode put together in one. Two players can now control a single base and work together to command a single army. Allied Commanders is another co-op mode that allows players to join forces and take on the roles of “powerful commanders from the StarCraft saga.”

Each commander offers unique abilities and upgrades and bestows special bonuses on their armies. These though need to be unlocked through leveling and will be done so as players battle through the different scenarios.

Blizzard did not mention a release date for StarCraft II: Legacy of the Void.