Rockstar Games has released a new trailer this morning to finally confirm the inclusion of a first-person mode in GTA V.
The rich world of GTA V somehow feels richer when switching to a first-person perspective, as shown in the video. The developer stated that for this purpose a lot of new changes and customizations had to be brought in.
In regards to controller configurations, GTA V will allow players to map the buttons to work just like any standard first-person shooter. Other customization options include toggling the combat roll on or off and letting the camera snap into a third-person perspective when the character takes cover
The mode will include assisted aim, free aim and semi-assited aim, similar to most FPS titles. The developer has also added in the freedom to switch perspectives on the fly, which also means you get to have a first-person cover system.
Speaking with IGN, animation director Rob Nelson expressed how they always had been interested in making a first-person mode for GTA V. It however had always been futile considering the limitations of past hardware.
We were out of memory on the old consoles for animations. We were constantly fighting about what we could have and what we could still push in, and what other areas you could steal memory back from – audio, art, maps – for animation. So we could’ve added all the atoms to make a first-person mode to the level we wanted. We weren’t sure the world would have held up the way we would’ve wanted it to.
The first-person mode will be included in the game from day-one when GTA V launches on the PS4 and Xbox One later this month on the 18. The PC version will then follow up with its release in January of 2015.
It will only be available on the PS4, Xbox One and PC versions.