Far Cry 4 Dev Calls Resolution Debate a “Weird Echo Chamber”

In a recent interview, Far Cry 4 Creative Director Alex Hutchinson spoke his mind over the recent resolution debate, saying that he personally doesn’t really care about that in a game.

Speaking with OXM, Hutchinson expressed how it always amazes him that people now are more worried about what resolutions and frame rates a game supports rather than its content. He mentioned how in previous times it was all about the visuals.

“It’s certainly not something I care about in a game,” Hutchinson replied when asked about the resolution debate. “It feels weird to me that people are cool about playing a sort of retro pixel game, and yet the resolution somehow matters. It’s like: is it fun, is it interesting, is it new, is it fresh, are there interesting questions?

“With the 4K TVs and things – somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen. I don’t know the exact numbers, but it starts to get a little crazy. I’m just in it for the experience, I’ll play a SNES game if it’s cool.”

From Hutchinson’s statements, I gather that he dreads a future where developers have put aside innovation for resolutions and frame rates. However, is it really that bad for a community to demand higher resolutions and frame rates?

The next-gen consoles were brought in to jump over the wall being faced by the last-gen hardware and in doing so pave the way into a more technological sound future. Right now though we see developers like Ubisoft swim in controversies of pulling back on all platforms so as to stay away from the resolution-gate issue.

Far Cry 4 has been confirmed to be running at 1080p and 30 frames-per-second on the PS4 and Xbox One. The game will release on them and the PC next month.