Writing about patches, we often refer to 2GB or 3GB patches as massive or huge. But the true meaning of a massive patch is going to be defined by the upcoming release of Halo: The Master Chief Collection.
Upon release, the collection will ask you to download a 20GB patch. People with slow internet connections will obviously won’t be pleased with 343’s decision for such a big patch.
According to Frank O’Connor, the update features content primarily for multiplayer modes of the game.
Releasing a second disc would have been a good idea but O’Connor stated that a second disc would have affected the experience along with the functionality of unified interface.
Seems logical as the collection is aimed to run seamlessly as one product.
O’Connor further added:
“digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discs.”
To help ease your annoyance, it was announced that players who buy the game digitally will be allowed to pre-load this content. Still, Frank O’Connor understands the inconvenience and was nice enough to apologize for it.
Do I understand the inconvenience and annoyance for some users? Of course.” Said O’Connor. “I’m not going to blow smoke or ignore it. For some folks it will be straight up annoying and I both apologize unreservedly for the [irritation], and hope that the package and the way it works more than makes up for it.
If you choose not to download the 20GB patch right after you get the game, rest assured that you can still play through all the four campaign modes and a good section of multiplayer as well.
Halo: The Master Chief Collection is slated for a November 11 release, exclusively on Xbox one.