You must have been thinking about the Dragon Age Inquisition resolution differences between PS4 and Xbox One ever since BioWare announced that they were going to be 1080p and 900p respectively.
Not just that, the developers announced that they had ‘maximized the current potential of each platform,’ which in my opinion is even more concerning.
So the producer Aaryn Flynn was cornered and he shared their side of the story.
Flynn was asked if fans of Xbox One could expect them to build up the resolution on their console and maybe churn out a 1080p if given enough time. Looks like even the core development team isn’t sure about that:
It’s tough to speculate. I’m not close to the hardware, close to the technical challenges on either platform. What I can say is that delivering the best experience possible is our top priority. We don’t want anyone to feel like they’re getting a compromised experience, no matter how they’re choosing to play the game. Obviously there’s going to be a difference between things like Xbox 360 and Xbox One or PS3 to PS4. But our job is to match or beat people’s expectations.
He said that they didn’t want to misinform the fans, which is why they decided to be as clear as possible. However, he did say that fans were appreciative of their straightforwardness and that no matter the difference, ‘you’re in for an amazing experience.’
Dragon Age Inquisition is being developed for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game launches on November 18 in the US and on November 21 in the European Union.