Ubisoft just recently announced that Assassin’s Creed: Unity will be locked at 30Fps and 900p resolution. Now, as you know most of the games so far run at a higher resolution on PS4 compared to Microsoft’s Xbox One and Sony’s console is considered to have a slight edge in terms of hardware over its rival.
But what happened with AC Unity? Is the PS4 not as powerful as some gamers thought? Was it hard for PS4 to handle the game at 1080p? Well, not exactly, according to Ubisoft the reason behind this was to avoid “debates and stuff.”
“We decided to lock them at the same specs to avoid all the debates and stuff,” said Senior producer Vincent Pontbriand.
Games have supported a higher resolution on PS4 before, so even if Assassin’s Creed Unity would have been 1080p on PS4, it wasn’t a big deal because this topic is not as hot as it was a few months back.
So to avoid a debate, Ubisoft kind of started a controversy which might not end well for Assassin’s Creed Unity. Ubisoft chose to enforce console parity and PS4 gamers are not happy about it. But to be fair Ubisoft did gave a technical explanation for it as well but is that enough to convince fans?
“Technically we’re CPU-bound, the GPUs are really powerful, obviously the graphics look pretty good, but it’s the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel,”
Gamers are not convinced with this explanation and have started a hashtag #PS4noParity campaign. Players are pretty vocal about the issue within the digital walls of Twitter and Facebook as well. You can check out a plethora of angry comments here.
Fans feel that if the PS4 can do better than Ubisoft should let it do better.
If you remember just last year Assassin’s Creed IV Black Flag also ran at 900p on PS4 but was later patched to support full 1080p visuals. Will Ubisoft do the same will Assassin’s Creed Unity? Only time will tell.
What do think? Will Ubisoft patch the game this time as well? Share your views with us in the comments below!