Only recently, the developers of Assassin’s Creed Unity had apparently stepped over a live wire. While discussing the resolution of the game, the senior producer, Vincent Pontbriand had said that both Xbox One and PlayStation 4 will run the game on 900p/30fps.
This resulted in quite a controversy among the Sony fans that even started #PS4NoParity hashtag to agitate against it saying that the resolution was kept lower on purpose. It looks like Ubisoft really got the heat and now they have responded to the issue.
The official statement starts off by stating that the quotations of Vincent Pontbriand, were actually misinterpreted. They said that it was not at all lowered on purpose to ‘account for any one system over the other.’
Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It’s a process of building up toward our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs.
There on, they said that Ubisoft has not intended to cut down on any SKU. The developers have fully dedicated themselves for optimizing the quality of each and every one of the versions, they said.
Assassin’s Creed Unity is being developed for Microsoft Windows, PlayStation 4 and Xbox One. The title is slated for release in North America on November 11, in the PAL region on November 13, and finally in Japan on December 4.
Are you picking up the game when it releases next month?