Dev Talks Battlefield Hardline Delay, EA Reservations Discussed

By   /   Sep 27, 2014

What do you think, when a game gets delayed for nearly half a year, is it possible for it to revive the original spirit and enthusiasm that fans had for it before the delay? What would be your answer if we are talking about the Battlefield Hardline delay? Considering how huge the franchise is.

Apart from the fact that I think it is only going to hurt a little and not really damage a lot of the long standing reputation of series; Visceral Games is also quite positive about the changes this delay is going to bring in to the game.

Creative Director Ian Milham was talking to IGN when he said that they had received tons of feedback from the beta which they didn’t have time to incorporate.

They decided that since ‘we only get one chance to do this right,’ they decided to give it a shot by giving it additional development time.

He also revealed that EA did have their reservations about the plan. They had to consider what other stuff was going on, other things EA was releasing.

According to him, ‘this had nothing to do with release windows or competition or any of that kind of stuff’ but EA did have their questions regarding the Battlefield Hardline delay:

There was a lot of ‘Grr, well I don’t know we got to figure this out, this is a pretty big deal are you sure?’ But as we talked it out, it became pretty clear that it was the right thing to do, so they were onboard.

Well, when a game is delayed, the default response from nearly all of us is not a positive one. However, Sony on the other hand thinks it is the right call to delay a game when suitable – find out why.

After you are done with this one, go here and find out why we think that the Battlefield Hardline delay will hardly benefit the game in the future.

Battlefield Hardline is being developed for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It was originally scheduled for a release on October 21, 2014 but has now been pushed forward to March 31, 2015.

Do you think that Visceral Games should have given it such a long delay? Wouldn’t it curb the excitement?

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