Now that the latest generation of consoles is well into its product cycle, we are beginning to see developers pushing the boundaries, striving to achieve seamless gameplay experience and enhanced visual fidelity.
A recent example of this is Crystal Dynamics’ forthcoming title, Rise of the Tomb Raider which is experimenting with some kind of a new Motion Capture technique that is reported to bring even more realism than its predecessor.
British actress Camilla Luddington who will assume the role of Lara Croft has dropped in some hints as to what fans can expect from the upcoming game.
According to Luddington’s Tweet, the new tech which Crystal Dynamics is using is dubbed as Mova which uses tracks of fluorescent paint sprayed on the actress’s face to achieve well over 7,000 points of reference which is huge, since the regular Motion Capture technique only gets 90 points of reference.
— Camilla Luddington (@camilluddington) August 7, 2014
Although we yet have to see the results for ourselves, but it would be interesting to see how this new technique adapted in Rise of the Tomb Raider will stack up against games like Halo 5: Guardians and Uncharted IV: A Thief’s End.
Rise of the Tomb Raider is scheduled to launch sometime in Q4 2015 for PC, Playstation 4, and Xbox One.