Impressive as it may seem, I’ve been longing to see how Metro: Redux stacks up against its last-gen (Xbox 360 and Playstation 3) variants.
Deep Silver has released a new video, detailing improvements made to the remastered game and pitting it against Xbox 360 and Playstation 3 versions.
For a general overview, PS4 version of the game runs at 1080p while the Xbox One version runs at… exactly, on 900p. However, both consoles manage to run the game at 60 FPS, which is double than their predecessors.
You will also see improved AI response, harder difficulty modes, less loading times (or even none at all, in some instances), better lightning and weather details, and the inclusion of Global Illumination Technique.
It is also being reported that the game will retain all DLC packs released for the both games, have better stealth mechanics, and responsive weapon handling.
Seeing the video (which can be seen above) makes me wonder how much last-gen consoles held back the game from showcasing its true potential. What do you think?
Joining both Metro 2033 and Metro: Last Light into one game, Metro: Redux is slated to launch across PC, Playstation 4, and Xbox One on Aug. 26 in North America and Aug. 29 in Europe.