So, publisher Ubisoft announced a few gameplay details for The Settlers: Kingdoms of Anteria. It’s a lot more action-oriented than the series is used to.
Normally, a Settlers title is a building simulation with some jovial people faffing about, carrying wood and setting up defenses and such. In The Settlers: Kingdoms of Anteria, players take on a more active approach, embodying heroes themselves.
One aspect of the game sees you choose a character class and then take on real-time combat zones in an isometric perspective, quite like hack and slash titles. This can also be done with other people in cooperative mode.
During these action sections, you can fight some bosses and even collect loot. There’s also a character progression system, so it’s basically an entire roleplaying game (RPG).
Still, The Settlers: Kingdoms of Anteria will also have buildings and villages. There is a segment where you manage a community’s resources, building structures and unlocking more content to create an empire.
Trades can also be done with others to produce a healthier economy. So, there are sort of two full titles into one here. It’s not traditional, but it sounds intriguing.
The Settlers: Kingdoms of Anteria will have a closed Beta period that kicks off shortly. There’s no fixed date right now, but it might roll out of Gamescom this year.
We totally called this new action scope when the reveal trailer focused heavily on a group of heroes and their caravan and only partially on the cities that bloomed when they traveled through them.