DriveClub is in Final Phase of Development; Expect No More Delays
Against the expectations of fans, Sony’s E3 press conference this year failed to show many of their already announced exclusive titles. Amongst them was DriveClub which was originally supposed to be a launch title for the console but ended up being delayed numerous times.
So why was DriveClub missing from Sony’s conference? A bunch of interviews conducted by Eurogamer suggest that the developers were busy in fixing the game’s bugs and smoothing out its features. Hence, they decided against taking time out for an E3 showcasing.
“We’re at the point now obviously in the last stage of development where we’re fixing bugs and waiting for launch,” said Game Director Paul Rustchynsky. “So now we’re at the phase where we’re thinking about what we can bring next to the game.
“We talked about DriveClub not just being a game that we put out and then it’s done. We wanted to support it for a while, and to have a community that’s active and alive, that there’s always something new and fresh for them to do.”
Rustchynsky also said that the extra time bought by the game’s delay has helped them achieve various features that were initially not part of the plan, including a complete weather system.
“It was never something we were going to achieve for launch last year, but with the extra time we’ve been given to make sure the dynamic menu and connectivity were spot-on, we had more time to spend on making the cars look better, making the world look better and integrating new features like this.”
From the developer’s comments it seems highly unlikely that DriveClub will face another delay. The game’s development is in its final phase and it’s looking to make its release date of October 7 in North America and October 8 in Europe.