WildStar Crafting Guide – Tradeskills, Tradeskill Codex, Circuit Board and Runes

By   /   Jun 4, 2014

Crafting your own special items is exciting in all kinds of RPG games, and WildStar makes sure it isn’t behind in this exciting gameplay element.

WildStar’s crafting system is complex and has depth, but anyone with adequate RPG experience should be able to quickly learn and adapt, and in no time begin crafting customized equipment.

This article is a thorough and detailed guide to crafting in WildStar, and should help you get acquainted with the crafting system so you can be self-sufficient.

For more help on Wildstar, read our Attributes, Housing and Level Up Fast Guide.

Wildstar Crafting

At level 10 you’ll receive a quest to your Datachron, where you’ll be summoned to the Tradeskill hub. Here the operator will give you an introduction of Tradeskills and crafting, and ask you to choose two Tradeskills.

Once you’ve got one, you’ll pick up the Start Schematics as well. If you want, you can head to the Billboard for additional missions related to Tradeskills which will grant you experience in those professions.


Crafting begins when your level reaches 10 to get a proper quest.

From here onwards, you can choose up to two paths of Tradeskill from the NPC. You can switch one of your Tradeskill paths every 24 hours in the game, so you’re not always stuck with your initial decisions and have the room to experiment.

The first swap is free, while the rest will cost your 25G every time.

There are several Tradeskills available to choose from, which are Weaponsmith, Armorer, Mining, Outfitter, Survivalist, Technologist, Architect, Relic Hunter, and Tailor.

The Architect is adept at construction, and the only real place you’ll need it is for your own home and neighboring plots.

With the Architect Tradeskill, developing your home becomes easier, as they make Harvesters, Furniture, and housing improvements using leather, cloth, lumber, relics, and omniplasm. Architect best pairs with Survivalist as the latter grants you additional leather and cloth.

This Tradeskill forges heavy armor equippable by Warriors and Engineers, which are then powered with amplifiers and chips. The best Tradeskill to pair this with is Mining.

Mining is an important Tradeskill that allows you to excavate ores which can be used by Weaponsmiths and Armorers to forge powerful weapons/armor.

You will need to attack the mining nodes to extract ores from them. There are multiple types of mining nodes and some can even give you rare crystals.

Note that some mining nodes are actually creatures that can attack you, so it’s preferred if you are mentally prepared whenever you attempt to harvest one.

The Outfitter Tradeskill uses leather and bones to craft medium armor, which can be equipped by Stalkers and Medics. This Tradeskill is ideal when paired with Survivalist.

Relic Hunter
The Relic Hunter scraps Eldan technology to collect omniplasm and relics. Relics and Omniplasm can be obtained by harvesting relic nodes. You need to attack the node to extract the relice/omniplasm from it. Each type will give you a different kind of relic or different type of omniplasm.

The Survivalist is the expert in extracting and harvesting usable material from trees and animals. You can excavate meat, bones, and leather from animals and creatures, and also chop wood more efficiently.

Compared to normal excavation, Survivalists tend to extract much more meat and leather than any other kind of Tradeskill.

The tailor is the master of cloth, using it to stitch up special robes and light armor for the Espers and Spellslingers with microchips and amplifiers enhancing the armors.

The Technologist is a mastermind and an experimenter who can combine omniplasm and local flora to create powerful potions and utility materials.

Technologists are well paired with the Relic Hunter Tradeskill.

The Weaponsmith Tradeskill allows you to use metal scrap and add Eldan circuitry to it to make powerful weapons. This Tradeskill is generally best paired with Mining.


In addition to Tradeskills, there are three additional auxiliary crafting techniques available, which are Farming, Cooking, and Fishing. These do not have any kind of progression like Tradeskills, and can be performed by anyone.

TradeSkill Codex

Hit the “L” key or click on a crafting station to bring up the Tradeskill Codex. There are three tabs that form the Tradeskill Codex: Schematics, Tech Tree, and Talents.

Let’s have a look at each one:

Schematics are “blueprints” of sorts from which you can learn how to craft different items. They will give you details as to what kind of things you need to craft a specific item.

The Schematics will have a Title Bar for each Tradeskill and Hobby you know. Click on the specific Tradeskill title bar to show all the schematics you know for that tradeskill.

The schematic itself will tell you various information about the item that can be crafted, such as the name of the item, information, and required materials for crafting it.

A shaded out material icon indicates you do not have that material to craft the item.

At the bottom, you’ll find two buttons: Preview and Craft. The Preview button will allow you to review the crafting panel without consuming any of the materials, while the Craft button will only be available when you are at the right kind of crafting station.

Tech Tree
This is the tree which will show the general and specific progress of your Tradeskills, including achievements and rewards (both accomplished and awaiting accomplishment).

Once you have selected the specific Tech Tree you wish to review, you can click on the interlinked nodes to see the node name, rewards, and what is required to complete it.

Rewards vary from schematics to Talent Points, and one with Talent Points have a star on them. You will noticed that some of the nodes are connected – these need to be unlocked in a series, compared to the other “free” ones which can be unlocked in any manner.

The Talents panel is where you will be spending Talent Points which you can acquire as rewards for accomplishing the tasks written on the nodes in the Tech Tree.

Each Tier requires a specific number of Talent Points in it before you can unlock the next one. Complete Work Orders and the tasks in the Tech Tree to acquire Talent Points quickly and improve your crafting.

Circuit Board Crafting

To craft an item for which you have available material, select the Schematics from your Tradeskill Codex and then click Craft to begin.

From here onwards, you’ll see a panel with various ingredient areas, such as Power Core, Attribute Relay Chips, etc. Click the plus sign to choose what you wish to add to that spot – you need to fill in all the areas in order to craft the item.

You click the arrows next to each slot to increase the amount of that slot to be applied to the item, which also increases the power usage.

If your item becomes Overcharged (circle to the right of the power button), chance are it will not be made unless you have a very high crafting tier.

If a check mark is present, it will usually tell you how much of a chance of failure there is while crafting the item. A red halting hand will indicate that overcharging is not possible and the crafting is deemed to fail.

It is also important to look at the color of the slot and try to match it with the material to get better efficiency in your crafted item.

Here are the materials that suit the various slots:

  • Red Slots = Capacitor (Brutality, Finesse, Moxie)
  • Green Slot = Inductor (Insight, Grit)
  • Blue Slot = Resistor (Tech)

Additives to Crafting

Select the schematic from your Tradeskill Codex, and then click the Preview button here to view the grid. You can see a preview of the crafting result, and below that is the additive ingredients list.

Adjust the target location by selecting additives from you additive ingredients list.

Try to move the target to various recipes, and you’ll be able to see the added ingredients that you have chosen. Once you have done this, click Craft to begin the crafting process.

The three ingredients you add cannot be changed once they are selected, so make sure you choose wisely – even if you cancel the craft chances are you will lose some materials because of the additives.

Gathering Materials for Crafting

There are two ways to gather materials for crafting: one way is to go and search for them by attacking nodes and harvesting. This is best done with Tradeskill tools such as the Laser Pickaxe for miners, the Relic Blast for Relic Hunters, and the Laser Chainsaw for Survivalists.

The second method is to salvage items that you find that may not be of use to you. This is simply called Salvaging, and is probably the most convenient way to regularly obtain crafting materials.

You can Salvage items by picking up the item from your inventory and dropping it on the Salvage icon at the bottom of your bag.

Note that some items cannot be salvaged, and the ones that are salvaged are permanently destroyed; the process is not reversible. In either case, the crafting material will not go into your inventory but to your satchel, and will keep on piling up there till your satchel is full.

Rune Crafting

Rune crafting only starts once you reach level 15. When you do, you’ll get a phone call to come and see the Rune craft Master. After that, you’ll have an introductory quest which you’ll need to complete.

Rune crafting allows you to further improve your gear to achieve Base Stats and Attributes that you wish for by combining Elemental Signs and Rune Fragment to form powerful Runes.

There are three types of Runes: Primary, Secondary, Tertiary. Primary are the lowest level, and the most common; Secondary are moderately leveled and not too common; Tertiary are the highest level, and fairly rare. Each tier will require for signs and fragments to create them.

Runes can only be applied to gear with an available socket or slot. There are various types of slots based on the elements, i.e. Water, Earth, Fire, Air, Logic, and Fusion. There are also certain Runes that are class-exclusive.

When you open the Rune crafting Station, you’ll come across three tabs. These are:

Runes – Runes has further 3 tabs, which show the Element, Set, and Stats. This displays the runes that are available for crafting.

Items with Rune Slots – This will display the items you have with available rune slots in them, and what kind of rune slots there are.

Set Bonuses – This tab is useful if you’ve managed to acquire Set Runes during your adventures.

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