Kudos folks; the leak we reported yesterday stands true.
Gearbox Software has officially announced Borderlands: The Pre-Sequel. However, the game is not being made for Xbox One and PS4, and development has explained why not but let’s talk about the game details first.
It is true that Borderlands: The Pre-Sequel is going to be set between the original Borderlands game and Borderlands 2. It is also true that the moon and the Hyperion space station is where all the loot-obsessed Vault Hunters will go.
Athena The Gladiator, Wilhelm The Enforcer, Nisha The Lawbringer and Fragtrap are going to be the playable characters and Fragtrap has upgraded abilities. Moreover, Athena will have a special ability known as Kinetic Aspis. This is a tank class that creates a giant shield to absorb damage.
There is also an ability known as Wrath of Goddess.
With the Cyro effect, you shoot ice bullets that slow down the enemies and freeze them. Once they are frozen the enemies can be blown to shards; pretty classy. Then there is the laser that has multiple things to fire e.g. blaster beams and different kinds of rays.
As far as the reason why the game doesn’t have a Xbox One and PS4 version, Randy Pitchford the studio head at Gearbox Studios has said:
I don’t think I would have to stretch far to suggest there’s probably a lot of demand for more Borderlands. That demand lives on the Xbox 360, PS3 and PC. We don’t know to what extent it’ll live on the next-gen. I imagine over time – maybe by the time we get to the third or fourth Christmas – there will be enough of an install base.
Currently there is – between PS3 and Xbox 360 – over 150m installed units worldwide – probably 170m is more realistic. There are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2.
Are you excited about Borderlands: The Pre-Sequel? Because we are!