After more than a year of existence, PlayStation All-Stars Battle Royale has received a ginormous update that reshapes the entire game. In a recent blog post, Sony announced this patch includes over 100 balance adjustments across its entire roster, as well as general adaptations.
In overall balancing, there’s a lot of emphasis on closing down frames. Several moves, like dodges and rolls, will now have a few fewer frames of invincibility, along with more vulnerable ones.
Throws are now more effective and yield more AP, which is used to perform the title’s super moves. You can also shed 50 AP orbs as a taunt.
Along with the character move sets getting the necessary tweaks, PlayStation All-Stars Battle Royale’s patch will fix a ton of bugs.
Originally, PlayStation All-Stars Battle Royale released in the holiday period of 2012. Despite being received on a positive note, admittedly a tepid one, the game didn’t receive the massive boost it originally planned.
Subsequently, its developer, SuperBot Entertainment, cut ties with Sony to pursue its own ventures.
PlayStation All-Stars Battle Royale had a tight spot to go through, as its fighter mechanism with tons of franchises put it close to being a Super Smash Bros clone. It decided to go another route and put its emphasis on super moves, which ultimately made the rest of the game seem pointless, as few moves matter in the end.
Alongside the update, PlayStation All-Stars Battle Royale will discount its downloadable content (DLC) containing Isaac Clarke and Zeus, as well as a MediEvil stage. The Graveyard Pack DLC is available on Playstation Network for €1.49 until April 23, 2014.