At the Game Developers Conference 2014, CD Projekt Red and Umbra Software made a presentation regarding the application of Umbra 3, a Occlusion Culling Middleware responsible for the detailed visuals and performance optimization in The Witcher 3: Wild Hunt.
A Reddit user by the name of fughp noted that the slides from the presentation mentioned the immense size of two areas of the game.
The city of Novigrad with its 8.5 x 8.5 km map size totals to 72,25 square km, while Skellige with its 8 x 8 km size totals to 64 square km. When combined, both maps take up about 136,25 square km; which in actuality is about three times bigger than Skyrim, which in turn is calculated to be about 14.8 square miles.
Last year CD Projekt Red had claimed The Witcher 3 to be 20 percent larger than Bethesda’s Skyrim. It wasn’t up til now that we can realize just how larger the world of the new Witcher is.
The Witcher 3: Wild Hunt is the third installment in the critically acclaimed RPG based on the fantasy novel of the same name by Andrzej Sapkowski. This will be the final chapter to the story of Geralt of Rivia and is said to be 100 hours long.
Originally slated for a late 2014 release, CD Project Red delayed the game despite their official statement on the core game and main story development reaching completion. The Witcher 3: Wild Hunt will now release in early 2014 for the PC, PS4 and Xbox One.