Today at the GDC 2014, Obsidian Entertainment and Paradox Interactive announced that the Pillars of Eternity will be published by Paradox for the PC.
The game started as the Project Eternity at Kickstarter but then was renamed to Pillars of Eternity.
Following the announcement, CEO of Obsidian Feargus Urquhart said:
This game would not have happened if not for the passion and generosity of our backers, and their faith in us to create the game they wanted.
How we are developing Pillars of Eternity has not, and will not be, changed; we will deliver the game we promised to our backers, and we will deliver it this year.
Having Paradox as a partner, with their expertise in independent games like Pillars of Eternity, lets us put all of our focus on making an incredible game.
When asked, Obsidian confirmed that the involvement of Paradox Interactive will not affect the project and its launch in any way and the game is “absolutely going to ship this year”.
CEO of Paradox Interactive Fredrik Wester said:
When we signed this partnership we called it two independent players in the games industry supporting each other to stay independent by doing what we do best.
The fans backing this game many of us included are looking forward to a classic RPG as envisioned by the designers at Obsidian, and that’s exactly what they’re going to get.
Obsidian’s Pillars of Eternity was successfully funded and received almost three times more than the developer requested. There are a lot of expectations from the game and expectations have risen considering how well their recent work ‘South Park: The Stick of Truth was received by critics.
Are you looking forward to get your hands on the Pillars of Eternity?