Jaime Griesemer, who also worked on Destiny, Halo: Reach, and Halo 3, has left Sony owned Sucker Punch Productions. He served as the lead designer on Infamous: Second Son.
He said that he was excited for people to get their hands on the Playstation 4 exclusive, but he refused to share any more information about the circumstances surrounding his departure; Not really talking about it yet, tho.
Before he joined Sucker Punch in 2011, Griesmer worked at Bungie for 12 years. The list of games that he has worked on include Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo Wars, Halo: Reach and Destiny.
When he joined Bungie and Sucker Punch, both of those studios were independently owned, so it seems that Griesmer is running a lucky hand.
While the details about his future are unclear, Griesmer might be returning back to the Halo Franchise and making some more great Halo games for us. He might even join another studio, taking a big leap from the franchises and start working on some other cool games that we don’t know of yet.
Who knows, he might even join a next gen big FPS title, or even Activision. Oh and he knows about the inner workings for Destiny, so he seems like a cool guy to get some information from.
Infamous: Second Son will be launching exclusively on the Playstation 4 on March 21. For more information on the game, check out our coverage of it.
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