Developers at Bungie have been talking about Destiny again. This time around, they shed light on the gear that the PvP and the PvE modes will have and the dichotomy between them.
Moreover, the importance of Destiny skill based matchmaking was reiterated so that newcomers know that they won’t get torn to pieces by the pros.
In a question, the devs were asked whether the differences between the player vs. enemy and the player vs. player gear would be noticeable and whether there would be any specific benefits for either mode. Their answer was that the gear would be clearly distinguishable.
When you look upon a Guardian, you’ll be able to judge the book that tells their story by its cover. Their gear will be signposts for the missions they’ve completed. You’ll know if they are warriors of the arena, or journeyman from the wild. Their very appearance will tell tales of their finest moments as weapons of light.
We have known previously that the matchmaking in Destiny will ensure that players are pitted against teams that are somewhat equal to their skill levels through the skill based matchmaking. This will make for a more competitive experience as the design lead Lars Bakken divulged:
We agree that the best matches are the ones that are the closest. With that in mind, we match players in Destiny based on their performance. Not every game will be neck and neck (as human players have a tendency to get better over time and can have random spiky games), but we’re going to do our best to match you with other players of a similar skill.
The mythic sci-fi based role playing shooter of Bungie will come out on September 9, 2014. The platforms confirmed for the game so far include PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Do you think that Destiny skill based matchmaking is a good idea?