God of War’s Sony Santa Monica Layoffs Related to a Cancelled Game?
Sony Santa Monica has been in the market for a decade and a half. In this period it has flushed out five games, the most prominent ones being from the God of War series. However, everything isn’t right at the studio as recently it was confirmed that they are laying-off employees.
The official statement received from the developer doesn’t talk openly about the reasons behind it, but troubled times are somewhat apparent. It could also have something to do with the alleged cancellation of a game that was under development at Sony Santa Monica.
“SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio. This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS. We do not take these decisions lightly. However, sometimes it is necessary to make changes to better serve the future projects of the studio. We have offered outplacement services and severance packages to ease transition for those impacted.”
We say that this could be related to a project cancellation because one of the designers at the studio, Alex Sulman Tweeted that the layoffs were made for that very reason.
@MataHaggis not voluntary chap, project cancellation = position deletion. Game Over Man!
— Alex Sulman (@RamblingAlex) February 25, 2014
In total, the studio has released Kinetica, God of War, God of War II, God of War III, and God of War: Ascension since its founding. Other than this, they have also been involved with second party developers for Sony like Thatgamecompany, Giant Sparrow, SuperBot and Fun Bits.
The total number of employees dismissed was not revealed by Sony Santa Monica Studios.