Titanfall will bring with it more than just robotic goodness, as Twitch broadcasting will reportedly also launch on Xbox One, starting March 11, 2014. Emmett Shear, CEO of Twitch, told Associated Press that a “complete integration” is due to debut then. Shear states:
It’s exciting because we’ve never had the ability to broadcast from a console like this with such a deep level of integration. The concept of being able to join a broadcasters’ party is really cool, and it’s another step in the direction of interacting more closely with broadcasters.
In further good news, this complete integration means that Twitch will function normally, instead of being limited to consoles. Prior to this, the Playstation 4 already allowed for livestreams, but only directed to other PS4 players.
Since the Xbox One version is built by Twitch itself, as opposed to the PS4 tools being done by Sony, the service should work for all platforms. You’ll be able to use the Kinect camera to broadcast.
It sounds like Xbox One will have the upper hand when it comes to content creation for its console. That could heavily work in its favor, when looking at the previous successes of the PS4.
Sometime earlier, Twitch reported that 20 percent of livestreams on its service would already be originating from consoles. That number is sure to rise considerably after the anticipated launch of Titanfall.
Especially since the shooter already reported 2 million players for its Beta phase, there are bound to be a chunk of those to transition to the full release. It’s about to get incredibly crowded on Twitch; more crowded than a Twitch Plays Pokémon stream.