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Amerish Revamp Update for PlanetSide 2 Implements the Lattice System

New update for PlanetSide 2 has been released. It introduces a new base design which reduces or completely eliminates spawn camping by vehicles. Moreover, along with some bases now being underground, it also implements the Lattice System.

Patch Notes: 
Amerish Revamp

  • Implemented the Lattice system
  • Performance pass
  • Separated the Facility Satellites into independent outposts
  • Added 9 brand new outposts!
  • Updated, polished and/or reconstructed every outpost on the continent
  • Added the multi-cap point Amp Station at Sungrey
  • Improved roads throughout the map for easier travel
  • Updated resource rewards to maintain resource clusters on the updated Amerish continent
  • Increased major facility resource rewards on Amerish from 30 to 50

Bug Fixes

  • The Hunter QCX crossbow can now be trialed
  • Fixed audio not playing when reloading an empty Hunter QCX crossbow
  • Corrected the look of the Stargazer when camo is applied
  • Fixed an issue where the damage from flying over an enemy’s spawn room would sometimes persist
  • Camos should now apply to all vehicle cosmetic attachments
  • All bolt action sniper rifles will now play the reload animation when they are empty
  • Client crash fix
  • Server optimization


  • All Infiltrator cloaks now become less visible at a faster rate after sprinting. This is especially noticeable when transitioning from sprinting to crouching.
  • Hunter QCX normal bolt damage adjustments
    • Minimum damage range increased from 30 to 35 meters
    • Maximum damage range increased from 50 to 60 meters
    • This makes the bolt a consistent 2 shot kill against full nanoweave targets for up to 40 meters
  • Hunter QCX explosive bolt damage adjustments
    • Min damage range increased from 20 to 30 meters
    • Max damage range increased from 40 to 50 meters
    • This makes the bolt a consistent 8 shots to kill against stock MAX units for up to 40 meters

SourcePlanetSide 2