Calling out to all Sony Fan-boys! Now is the chance to mock Xbox One for its inferior specifications because it’s fun, right? Square Enix has confirmed to Eurogamer that another multiplatform title – in this case, Thief – will run at a slightly lower resolution on Xbox One than on Playstation 4.
Some other games downgraded on Xbox One include Kojima Production’s Metal Gear Solid: Ground Zeroes which will run at 1080p on Playstation 4 and 720p on Xbox One. Other than this, some more significant titles include Battlefield 4 and Call of Duty: Ghosts.
However, the difference is not that vast! The Playstation 4 version of Thief reboot will run at a native 1080p whereas the Xbox One version will run at 900p up-scaled to 1080p. As for the Frames per Second, both versions will run at 30 FPS.
While being cautious, Game Director Nicolas Cantin stated that you need kind of an eagle-vision to spot the difference between the two and both are equally good.
You really need good eyes to see the difference.
He further stated that such a minute difference in resolution does not make any considerable effect:
As developers, no. As engineers, yeah. The engineers, for sure. But for us, as creative director or art director or level designer, we gave the same data. After that it’s a more technological aspect of the game. The engineers have to manage that.
Speaking about the difference, according to Cantin, the true difference will be noticeable between current-gen and next-gen consoles. But we already knew this, don’t we?
The immersion is more [on next-gen]. We put more detail in, more special effects. But at the same time, we kept the same gameplay experience with the current-gen and the next-gen versions.
Thief is going to release on February 25, 2014 for Xbox 360, Playstation 3, Xbox One, Playstation 4, and PC.