It’s been months since we last received a development update on the upcoming Mass Effect title.
It’s not much to go on but the game’s Lead Designer, Ian S. Frazier is currently re-playing the Commander Shepherd’s trilogy for research purposes.
According to him, the best part about working on the forthcoming title is having an excuse to re-play the previous installments:
The best part of working on the next #MassEffect is having an excuse to keep studying and replaying the trilogy for research. 🙂
— Ian S. Frazier (@tibermoon) February 9, 2014
Previously, Bioware reminded fans NOT to title the upcoming game as ‘Mass Effect 4’ and called it a dis-service. This is due to the fact that the upcoming game is neither a prequel nor a sequel but a complete new game.
Commander Shepherd’s trilogy ended with Mass Effect 3, and the forthcoming game will feature in a completely new era with some major gameplay changes.
We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying ‘well, they’ll have to pick a canon ending’. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda.
The title in discussion is being created using the Frostbite 3 Engine with several performance tweaks.
No release date or platform or any piece of information of that sort has been provided, but I hope it will release on all home consoles and PC.