Developer Milestone has more footage for its upcoming motocross game, MXGP – The Official Motocross Videogame. In it, they want to detail some of the motion capture tools they’ll use to add to the realism of the racing title.
There won’t be that much actual footage of driving around on a bike and capturing it though. That might be hard to do in a confined mocap studio. Instead, you can see them stand around and mimic victory poses with feigned enthusiasm.
In particular, Milestone wants to draw attention to their inclusion of the Monster Girl promotional team. They’ll be featured in the motion capture sequences as well and they get to promote this trailer.
This team is a set of people who get people ready for the show, pull up signs with indications and so on. You can pick your favorite spokesperson on this landing page for the Monster Girl team.
Alessandro Castrucci of Milestone beliefs that motion capture is a key element for the game, along with the physics, chromatics and so on. Moreover, adding the promotional team has its own benefits, as the developer states:
Using a female character, as the Monster Girl, will enhance the game’s realism if compared with the previous one; we are also confident she will be appreciated by all Motocross’ fans.
If anything, this clip does give additional insight on how exactly motion capture works, what with all those dotted suits and everything. Those dots, in turn, give models in the game articulation points that can be manipulated to simulate a rendered finish.
MXGP – The Official Motocross Videogame will be available in Europe on March 28, 2014 for PlayStation3, PlayStation Vita, Xbox 360 and Windows PC. No current generation of consoles are included in the plans, so far.