Tom Clancy’s The Division made a huge impact on E3 last year and became one of the most anticipated titles for the next-gen consoles in 2014. The game is still in development and we learned that just Ubisoft Massive isn’t working on the project. UK based studio Reflections is also helping out with the development, with roughly 40 percent of the studio working on the game.
Reflections’ MD Pauline Jacquey said in an interview with Develop:
We’re working on all of the game’s systems: main characters, enemies, RPG pillars, building Manhattan, online components, and so on.
There’s so much love for this game at Reflections. Our guys are absolutely crazy about it. So for some of them it’s a life achievement being able to participate in the development of the game.
Ubisoft Massive is still the main studio behind the project but with the detail available in the game, it is understandable that studio has taken help from Reflections. Jacquey commented on the development of the game.
It’s also classic team size management. You don’t want your team to be too big when you’re in the initial phase of conception, when you need a lot of agility. But when you’re in full
production – and given that the game’s scope is gigantic – it needs a big team behind it.
The studio has also helped in other remarkable games from Ubisoft such as Watch Dogs, Far Cry 3 and Driver: San Francisco. Are you looking forward to the release of The Division when it arrives on Xbox One, PlayStation 4 and PC? Sound off in the comments below!