Tomb Raider: Definitive Edition Was Not Developed By Crystal Dynamics
After much controversial debacles over framerate issues of Tomb Raider: Definitive Edition, Crystal Dynamics has revealed that they had nothing to do with the port. In fact Tomb Raider: Definitive Edition on PlayStation 4 was taken cared by Nixxes, while the Xbox One version was taken by United Front Games.
This is the first time that this knowledge has come to our attention. According to Crystal Dynamics, the main studio still worked in collaboration with both the outed studios for the Definitive Edition. However, at the end of the day, they had little to do in its development.
Nixxes revealed that they have included exclusive features on the PlayStation 4 and Xbox One versions. The PS4 version will make use of the lightbar where it will glow orange and red when players have lit a torch. It then will flash when Lara is shooting.
The Xbox One version will implement the Kinect with players being able to switch weapons, attachments and navigate menus with their voice. Hand gestures can also be used to inspect relics.
Tomb Raider: Definitive Edition will release on January 28 for the PlayStation 4 and Xbox One for the full price of $60.