Square Responds to Tomb Raider Gimping on Xbox One
Tomb Raider’s Definite Edition has been in the news a lot lately. Consumers have been arguing over whether the title is worthy enough to be sold at full price, seeing that it only offers newer textures.
Square Enix though has been pretty adamant over how they have worked on the Definite Edition from the lower rungs to up, stating that it’s practically a brand new title now.
However, that wasn’t where the consumers left off. An earlier rumor has indicated that Tomb Raider: Definitive Edition runs at 60fps on PlayStation 4 but only 30fps on Xbox One. Of course the news led to Sony’s player-base rejoicing while Microsoft’s circle started wondering about the ‘power of the cloud’.
In an effort to clarify the report, Square Enix provided a statement to VideoGamer today saying that “both platforms offer the same outstanding Tomb Raider experience.”
“Both platforms offer the same outstanding Tomb Raider experience. Delivering the core Tomb Raider gameplay at native 1080p and running at 30fps was always our primary goal given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30fps for this version is gravy.”
We’ll have to just wait it out and see if the initial reports were true and that the Xbox One version is running at half-speed.