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Tencent’s CrossFire Earned the Largest in 2013, Followed by League of Legends

Crossfire
Tencent bought Riot Games and with it, League of Legends, back in 2010. Within these past couple of years, the title has quickly spread throughout the world like a plague and has garnered a huge following from all major circles. However, did you know that the title comes only second on Tencent’s list of profitable titles for the year of 2013?

According to market researcher SuperData Research, the Chinese company’s CrossFire shooter generated close to $957 million in revenue last year. League of Legends, on the other hand, did $624 million.

Joost van Dreunen, chief executive of SuperData, said in a statement, “Tencent continues its dominance in the space with CrossFire and League of Legends, good for a combined annual gross of $1.58 billion, and staying ahead of Nexon, which holds three of the top ten slots with a combined worth of well over $800 million.”

China is not alone in experiencing a great growth in the free-to-play category. In the US, digital games grew by 11 percent in 2013 with revenues rising to $11.8 billion.

Wargaming’s World of Tanks came in at number four in the top 10 free-to-play titles of 2013 based on earnings, generating $372 million. Blizzard’s World of Warcraft slipped in at number 7 with $213 million, despite having lost a lot of subscribers. Electronic Arts’ Star Wars: The Old Republic earned $139 million in additional revenues in 2013.

Here is the complete list posted by the research:
superdata-top-10