Following the decision to lift ban on consoles by China and its ultimate implantation last week, the country has declared it is currently in progress of writing rules that will block “hostile” video-gaming content that are not in the conformity of China’s government.
Cai Wu, head of China’s Ministry of Culture, stated the rules regarding this immense filtration are being written as quickly as possible, though there is no confirmation as to when they will take effect.
“Things that are hostile to China, or not in conformity with the outlook of China’s government, won’t be allowed”, stated Cai Wu.
“We want to open the window a crack to get some fresh air, but we still need a screen to block the flies and mosquitoes.”
Last month, China labeled Battlefield 4 as a threat to national security because it included the country’s army as one of the three battling factions in the game.
Previously, China had imposed a ban on consoles sales in 2000, following concerns that it was potentially harmful to the development of children. The lifting of the ban opens up large opportunities for companies such as Nintendo, Sony, and Microsoft, and also for many developers.
China is a huge potential gaming market due to its 1.35 billion population, and the console-makers are already looking at methods of how to avail and take advantage of the new market. Microsoft has already signed a multi-million dollar partnership with the Shanghai-based BestTV following the uplift of the ban.