A statement made by Rhianna Pratchett on her official Twitter account reveals that the scriptwriter for the original Mirror’s Edge will not be returning for the game’s upcoming installment.
“It’s really lovely that people care enough to ask whether I’m involved with Mirror’s Edge 2, but I’m not & wasn’t asked,” she wrote.
Pratchett pointed at the game’s poorly reviewed script as a major concern with the development process and hence reasoned why she wasn’t called back.
“Let’s face it ME1’s story didn’t review that great (for many reasons). So I consider myself a casualty of that development process.
“By all accounts it’s a new team on it, so go with God, I say. Create cool stuff. We always need more of that.”
She also revealed that when she joined the team, Mirror’s Edge was partially already designed. This made it difficult to enhance the scope of the world and Pratchett ultimately had to stick to the limits defined. The script was later edited in a way not envisioned by the writer.
EA has confirmed the new Mirror’s Edge for a release on PS4, Xbox One and PC. According to the publisher, the game “reboots the franchise for the next generation,” and delivers an all-new origin story for Faith.