Recently founded developer Warhorse Studios has announced the first set of details for its upcoming project Kingdom Come: Deliverance. This game should appear somewhere in 2015 on PC, Playstation 4 and Xbox One.
With this roleplaying game, the company wants to return to medieval times, but without focusing on fantasy designs. Kingdom Come wants to offer players an open world, where realism reigns supreme through the use of the CryEngine 3 tool.
To bring this to fruition, Warhorse can count on past experience, such as creative director Dan Vávra, who is best known for his work on 2K Games’ Mafia franchise. These games included sandboxes like Grand Theft Auto, but in an authentic, historical setting.
To handle its engine, the team can rely on its involvement with the Crysis series. That should help them know how to work with the powerful tool firsthand, as titles such as Sniper Warrior have proven that it can be hard to manage.
For the realism touch, Warhorse can count on previous endeavors in Operation Flashpoint and ArmA. When it comes to realistic combat, these franchises are listed within the top tiers.
Kingdom Come: Deliverance will employ the theme of the Holy Roman Empire for its story. Players are said to be offered “a range of period-accurate fighting techniques,” which should include a first-person brawling mechanism, like in Zeno Clash.
Furthermore, you’ll be able to partake in open-field sieges and other large battles. A relationship aspect should let players grow through the world as well.
More details are said to be coming on January 20, 2014. In the meantime, look at some of the screenshots below.
It looks like we’ll be hearing a lot from Kingdom Come: Deliverance.