Gran Turismo 6 releases today and while Polyphony Digital has shaped what looks like “an incredibly sophisticated and convincing racing simulation,” the studio’s boss revealed that players wouldn’t only just be able to burn rubber on circuits around the globe.
In an interview posted on the PlayStation Blog, studio boss Kazunori Yamauchi said that his team has been hard at work developing racing circuits for the moon as well. Yes, in Gran Turismo 6 players can drive a lunar rover across the moon’s surface.
We had been working for a while on simulating the stars properly in the game, and the moon was being recreated very accurately,” said Yamauchi. “While we were working on that, the idea just came out of the blue. We thought, ‘wouldn’t it be interesting if you could drive on the surface of the moon?’ So we did some research into the lunar rover and thought we should make it available in the game to drive.
It was something we knew we could do with the technology that we had. It was really born out of curiosity. And if you remember in the opening movie, the opening music is Rachmaninoff and the theme of that piece is ‘the moon’. Things just connected one after another.
Designing the tracks and racing mechanics for a star wasn’t all easy. Yamauchi said that his team researched to a great deal and even following the steps of Apollo 15.
“Researching the geography of the moon’s surface and going back and looking at the actual routes that Apollo 15 took was actually a lot of work!” insisted Yamauchi-san. “It was a difficult process but we did as accurately as we could possibly manage”.
The new Gran Turismo 6 will be out, if not already, exclusively for the PlayStation 3.